Why are Disc games and DLC games the same price?

Discussion in 'Gamers' Pulse' started by Fareo, Mar 9, 2010.

  1. Fareo

    Fareo New Member

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    [​IMG]

    http://theretailgamer.blogspot.com/2010/03/why-are-disc-games-and-dlc-games-same.html

    just wrote this ^, what do you guys think :dunno:
     
  2. roose

    roose Guest

    go take a business course
     
  3. OFI

    OFI New Member

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    Because people will pay for any old shit even if that means they'll bitch about it whilst doing so.

    PSP Go tried to push this one step further by seeing if the consumer was REALLY REALLY stupid :rofl:
     
  4. OFI

    OFI New Member

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    People need to stop paying for these fucking downloadable games though. Once the ball has started rolling on this shit it won't stop. Next generation of gaming is going to be a clusterfuck of downloadable shit.

    I'd rather make my money go further than spend £20 on an Xbox Game on Demand when I could have the same game delivered to my door for <£8 if I just wait a day.
     
  5. Barkode

    Barkode Active Member

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    There are already people on forums defending microtransactions
     
  6. henroid

    henroid dayum

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  7. Fareo

    Fareo New Member

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    none, because i understand the business of it, but that doesnt mean i have to agree with it. i wrote this with the average gamer in mind, not someone who follows the politics of the industry because, if you're following the industry your probably already know what im talking about.
     
  8. Sa7aN

    Sa7aN STEELERS FTW

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    fuuuuuuuuuuuuuuuuuck microtransactions, ppl were defending that shit like fanboys during the star trek online beta, buying the game plus a monthly fee is pushing it, add in micro transactions and your fucking crazy
     
  9. charbaby

    charbaby New Member

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    Holy SHIT look at the retailer cut:rofl:
     
  10. charbaby

    charbaby New Member

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    Are steam sales ever released? Would be cool to see a chart like that of a game sold there.. now with Apple involved and such.
     
  11. blackrat

    blackrat Active Member

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    now throw in how much they are making re-selling used titles at all profit. Big money.
     
  12. NavS

    NavS its me!

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    BC2 was like the same price on steam and the store... so I just bought it in the store :dunno:
     
  13. ForgottenSpiral

    ForgottenSpiral Hope and Irony OT Supporter

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    I like how they just stick the $27 in "publisher". I'd love to see how much of that the developers get and how much the publishers take.
     
  14. georgexi

    georgexi o.O OT Supporter

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    how much costs are involved in maintaining servers and bandwidth pipelines for digital distribution?
     
  15. ned_perfel

    ned_perfel I can smell a lying whore from a mile away.

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    Of course there is a retailer cut in digital games. Do you think steam just operates for the hell of it or something?

    Servers cost money, bandwidth costs money and maintaining a client and the technical support involved both cost money. Valve doesn't just spend that money not expecting a return.
     
  16. ned_perfel

    ned_perfel I can smell a lying whore from a mile away.

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    inflation
     
  17. ForgottenSpiral

    ForgottenSpiral Hope and Irony OT Supporter

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    Weren't games for NES like $100 a pop? As strange as it is, I think media gets cheaper over time. New Blu-Ray movies cost the same that new DVDs used to cost over a decade ago.
     
  18. OFI

    OFI New Member

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    Because people will pay $60 regardless of how the profit is split :o
     
  19. Fareo

    Fareo New Member

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    i believe that was due to cartage costs? which is why N64 games were so much more then PS1 games?

    could be wrong tho :o
     
  20. blackrat

    blackrat Active Member

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    I do remember magazine articles discussing discs costing pennies to produce versus cartridges being much much more during the transition. The supplemental chips (super fx, etc) certainly didn't help.
     
  21. W3rd

    W3rd New Member

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    Some were. Some weren't. Last 2 generations had a price difference depending on the game. Some were 49.99, 54.99, and 59.99.

    Only games I've seen this gen that aren't 59.99 brand new (not counting Wii since it's half gen) are the lego games.

    I suppose with all the money MS and Sony lose per console the only way they can keep up with it is keeping these games so high.

    Then you have Bobby Kotick who wants to charge $100 per disc and still nickel and dime with DLC because he can.
     
  22. NavS

    NavS its me!

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    the devs don't get shit I think. They get paid by the publisher to make the game and that's all. the devs have to budget what they get.
     
  23. ForgottenSpiral

    ForgottenSpiral Hope and Irony OT Supporter

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    There are still games this gen (Xbox 360 and PS3) that are released for less than $60. I know of at least a couple non-Lego games that came out at $30 right off the bat.

    But the point is, a game like Halo came out at $60 ten years ago and a game like Halo comes out at $60 today, which means the game industry is taking a hit due to inflation.
     
  24. Der SchattenJager

    Der SchattenJager Kupo, asshat.

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    Most PC games are $49.99
     
  25. Fareo

    Fareo New Member

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    true but 10 years ago the profit margins of DLC wasnt nearly as high as it is now, because sales of digital content wasnt as high. the profit gained from day 1 dlc on the disc like EA does can offset increases in cost like inflation. EA is a big company and at the end of the day if divisions lose money but the over all profit for EA as a whole goes up the loses are justified. but in EA's case im sure some of those loses are then dropped like projects that didnt do well in the first 6 months.
     

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