Parallels DirectDraw/DirectX 9.0

Discussion in 'OT Technology' started by fuzion1029, Jun 21, 2007.

  1. fuzion1029

    fuzion1029 New Member

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    I put the new version of Parallels on my iMac today with Windows XP. I'm trying to put a game on there that requires Directx9.0c, which I have and checked using dxdiag in Run. It says that DirectDraw, Direct 3D, and AGP Texture Acceleration isn't working though. Anybody know how to fix this?
     
  2. IcyHot4Life

    IcyHot4Life Str8 Ballin'

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    parallels only supports a subset of directx 8.1. 9.0 support in virtualization is bullshit marketin on their part, it doesn't work.

    boot camp for you dogg :hs:
     
  3. Tvan

    Tvan New Member

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    The demo on their site shows a video of Quake 4 I think. So Parallels 3.0 might have full OpenGL 2.0 support.
     
  4. fuzion1029

    fuzion1029 New Member

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    I'm tyring to use it with Call of Duty 2. I think I'm just gonna go with boot camp. There's a free beta version on apple's website. now i just gotta get a windows xp disk with sp2 on it.
     

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